It should’ve been so easy. Following the almost uncharacteristically smooth Playstation 4 introductory conference, all Microsoft had to do was show off a few games, tout some new innovations and then exit stage left to rousing bouts of applause and fanfare. Instead, what we were shown posed more questions than answers, what we were given […]
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Creating a game is like painting a masterpiece, with the exception of being occasionally forced to release said masterpiece unto the expectant public before you’ve added the necessary finishing touches to it. As well as an emphasis on writing, design, sound and everything in-between, the use of colour (which may, in one way or another, […]
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In a small Stockholm theatre packed with five hundred developers, digital dignitaries and the videogame blogging elite, DICE proudly and prophetically introduced us to the next notch on the Battlefield bedpost; Battlefield 4. During a seventeen-minute video ripped right from the brand new Battlefield 4 single-player campaign, we caught a glimpse of what DICE is […]
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May 22, 2013
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